Friday, 21 November 2014

Warhammer Fantasy Role Play




As of Monday (3rd November) I'm taking part in a WFRP campaign at my local geek club. This is the first time I've played this system and only the second time I've played a paper RPG (I had a go at Pathfinder Society a couple of weeks ago with a Half-Elf ranger.) so this is very much new territory for me. The chairman of the club no less is running the Leichmaster campaign for myself and 4 others, I'm quite looking forward to it though I swore I'd never get into this sort of thing (I'm re-drawing the line at fancy dress!). I managed to pick up a copy of the rule book for a measly £7 on eBay, it's well used but that's fine.

Everything was generated from scratch, the only choice I had was race. This process was itself quite interesting/exciting/nerve wracking. A couple of bad rolls and my character could have been an absolute dud. As it was I've got an Elven Mercenary called Torhile (or 'Torchlight' as Autocorrect kept trying to put in - this is going to be my Common name) and she's got a fairly good stat line for a level 1 character (see below). I'm teaming up with a Dwarven Engineer (grudges ahoy!) Human smuggler, Human student (wizard) and Halfling pickpocket so it should be an interesting mix. We will be doing it every other week and I'll keep you posted as to how we go.


After scouring the Internet for hours (at least 3) I bought a Reaper Mini (The Grey Maiden) as my Avatar. I've done a little bit of a conversion on her hair using green stuff, my character generated long copper hair not the Crüe cut the model comes with. And I'm pretty pleased with the paint scheme, it's not one of my best but she'll do.

Basic Stats:
M-3
WS-54 (includes +10 free advance)
BS-32
S-3
T-4
W-6
I-63
A-1
DEX-37
LD-38
INT-55
CL-53
FEL-42
FATE-1

The only problem with my character so far is that with S3, she can't actually carry all her starter kit (Encumbrance 371) without taking a movement penalty. My first lot of EXP will have to be spent on upping my S to 4 otherwise it's going to get really awkward!

The premise of the campaign goes as follows.
The party of adventurers was tasked with delivering a chest and an assortment of goods to a Bretonnian merchant in Helmgart. The Elf and Wizard made one group riding with the package from the south whilst the other three had met up in Altdorf and were escorting the merchant. Upon arriving at Helmgart, the goods are delivered and the two groups meet up in a local inn, ready to negotiate the trade of the package.

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