Recently my local gaming club has been getting into Epic Armageddon and after borrowing some stuff to participate I decided that it was quite good fun and that I was going to get involved. For those who don't know, Epic is basically a 6mm version of 40k Apocalypse. It's played via activations (I move/shoot a unit, then you go.) and a standard 3,000 points takes anywhere between 3 and 5 hours. For those who've played Dystopian Wars it's very much like that.
My local club currently has Space Marines, Chaos, Eldar, Imperial Guard and Tyrannid armies and since I wanted to be different I was only left with a couple of options. Since I've never been a fan of Dark Eldar or Orks, they were out and Mechanicum lists looked a bit sparse, I was left with Tau. I'm fine with this, I have a 40k Tau army so taking them over to Epic seemed like a good idea - the only downside being that they are both hard to find and ruinously expensive...
After some eBay trawling and some connections via Twitter I was able to get my hands on a reasonable amount of stuff. To date I have the following...
9 XV88 broadsides
12 XV8 crisis teams
14 stands of Fire Warriors
14 stands of Path Finders
I have also ordered some Kuji Megarigs from Onslaught Miniatures to proxy for some Riptides and used some Dropzone Commander PHR flyers to proxy my Aircaste fleet - the actual flyers are very rare and hugely expensive! I've also got some more Broadsides and some Hammerheads en-route but there's a bit of a delay on those. In total I've got about 4,000 points worth of stuff and played half a dozen games including a tournament the weekend before last.
Here is the list I used for the tournament:
Tau Vio'rla List v1:
Crisis suit cadre - 325 points
6 Crisis teams with a Shas'el and Cadre Fireblade
Crisis suit cadre - 300 points
6 Crisis teams with a Shas'el
Fire warrior cadre - 275 points
6 Fire Warrior units in 3 Devilfish. Bonded, Cadre Fireblade
XV88 team - 300 points
Armour group - 325 points
5 railhead gunships, 1 fusion head gunship
Pathfinder group - 200 points
6 Pathfinder units
Riptide unit - 425 points
3 Riptides, Shas'O
Recon group - 225 points
5 Tetras, 3 Piranhas
Skysweep group - 250 points
Air Caste Units:
Tiger Shark AX-10 - 175 points
2 Sunshark bombers - 200 points
The tournament was good fun with some hilarious moments, chief amongst them being when my team of 6 Crisis suits and some Broadsides destroyed a Blood Angels Death Company in close combat. The following turn, his Terminators teleported in and were immediately shot up by my Hammerheads. I still lost by 1 point but it was fine margins. The second game was against a swarm of Orks. I got a bit fixated shooting his Garagants and forgot my Commander's Coordinated Fire rule which meant I got a lot of suppression waiting for my turn to shoot. In the end I lost by 1 point again but again it was fine margins.
In both games the XV8s proved to be brutally effective and I will be looking to get some more as soon as I can. They have AP/AT and Macro weapons, bonus 10cm move and 3+/6+ save for a reasonable points cost. I think they're a bit overpowered and should be either a 3+ or a 4+/6+ but I'm not complaining because I'm not on the receiving end of them!
Last week at the club we tried a variant called mini-geddon which is 1,000 points with some unit limitations. As with 40k, I much preferred this small scale version, we got through 2 full games of about 90 minutes each and had great fun doing so. It's refreshing to be able to play a full game of a club evening, usually we have to call it a draw after turn 2 because we've run out of time!
Whilst I won't be getting carried away with Epic, one army is enough thank you, I will keep playing it as its a refreshing change of pace. I recommend that you do so too, just not Tau, I don't need any more eBay competition!
Below are some snaps from various games.
|Work begins on the Tau|
|Crisis team with Shas'O|
|My Tau Vior'la army, the Devilfish are filling in for the Hammerheads whilst the Knights are acting as Riptides.|
|Deployment for game 1|
|Early movement over the hill|
|Battle suits holding the right flank...|
|Get charged by the Thunderhawk deployed Death Company!|
|After some mind boggling dice rolls on both sides the combat looks like this!|
|Eventually the DC are defeated with the loss of ONE crisis suit and a base of pathfinders!|
|Meanwhile on the left flank the Terminators arrive :(|
|but get shot to pieces and run away! XD|
|The recon group are annihilated by the Assault Marines|
|Who in turn are left vulnerable...The Riptides finish them off|
|The Sunshark bombers pound the tactical squad|
|Second game vs Orks, a heavily concentrated right flank with the Tau armour taking the high ground|
|Despite some good rolling, none of the war machines go down|
|Tau gunline at work...|
|The war buggies charge into the cliff, opening fire on the battle suits|
|The broadsides give the war buggy mob a pounding|
|The XV8s swoop in and unload, breaking the unit before popping back into cover|