Last week we played a doubles 500 point battle using a custom scenario we made up on the night. Pippin, with an escort of Rangers has to escape the Haradrim and light a beacon on the far side of the table. (Why it had to be Pippin doing it we didn't really clarify but it seemed like a reasonable thing).
We played on a 6x4 with lots of forests and hedges. We set up a small settlement around the middle and two watch towers, one on the centre line and the other in the back corner, this is the location of the beacon.
|The battlefield, the watchtowers are from TTCombat|
|My Osgiliath veterans|
Forces of Good: The men of Gondor
Warband 1: Boromir (shield), 2 Guards of the Fountain Court, 3 Warriors of Minas Tirith with spears, 4 Warriors of Minas Tirith with shields.
Warband 2: Faramir (heavy armour), 12 Osgiliath Veterans, 3 with bows, 2 with spears, 7 with shields
Warband 3: Damrod, 5 Rangers of Gondor
Forces of Evil:
Not 100% on this but there were lots of Easterlings, some Serpent Guard, a load of Merchant Guard, guys with blowpipes and a trio of Black Numenorians.
We used the Reserves deployment, Faramir's Warband went into reserve, whilst Pippin and his Ranger escorts set up in some trees 18" from the enemy board edge and Boromir deployed on the Good table edge.. The enemy deployed a unit of archers and a unit of Warriors on their edge.
|Spoilers - the Rangers won and went on to snipe lots more!|
Once Pippin and Damrod had made it to Boromir, the hero of Gondor led his men into a mass of Easterling Warriors who had marched relentlessly towards them. This turned into the obligatory LOTR tar pit that kept both sides busy for several turns. By this time all the forces had arrived and unfortunately for the Evil players, their other hero rolled to arrive on the Evil table edge, this effectively meant that he and his entourage were out of the game as they had to trek across 5ft of the table to get to the action.
Damrod passed Pippin off to Faramir and uttered the cinematic line of "Go! I'll hold them off." As he took up station blocking the quickest route to the Hobbit from the advancing Merchant Guard. In the end he died but he valiantly held them up for two turns. A group of Easterlings broke ranks and made a dash for the tower in the hopes of capturing it before Pippin got there but the Osgiliath veterans beat them to it and defended the tower bravely. It was about this time that the forces of Evil fell below 50% and although they only lost two models to failed courage tests in the initial turn, they fled in droves in the following ones. Boromir who had expanded most of his Might and Fate points, tidied up the remaining Easterlings and sought out more targets but Pippin made it to the tower and completed the objective.
Here are some more snaps of the battle...
|Note Damrod holding the gap in the hedge - it was very brave of him...|
The scenario played out brilliantly and but for one duff reserves roll would have been much closer. We would have sent Boromir after the Serpent Lord but we ran out of time and had to pack up. Boromir won man-of-the-match but I think the trio of Rangers were the most cost effective taking out almost 150 points for their 24 point investment.
Here are the casualties from each team -
If you've not tried it, give LOTR a go, it's a great little system, all the sourcebooks and rules are available online if you do some aggressive googling. Remember though that eBay is often more expensive than buying it direct from GW - always check!